gimm-platformer-project/Assets/Scripts/tetrisManager.cs

31 lines
565 B
C#
Raw Normal View History

2021-10-01 15:30:01 -06:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class tetrisManager : MonoBehaviour
{
public Vector3 spawnPoint;
public GameObject tetrominoSquare;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if (Input.GetMouseButtonDown(0))
{
spawnTetromino();
}
}
void spawnTetromino()
{
Instantiate(tetrominoSquare, spawnPoint, Quaternion.identity);
}
}