using System.Collections; using System.Collections.Generic; using UnityEngine; public class tetrisManager : MonoBehaviour { public Vector3 spawnPoint; public GameObject tetrominoSquare; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { if (Input.GetMouseButtonDown(0)) { spawnTetromino(); } } void spawnTetromino() { Instantiate(tetrominoSquare, spawnPoint, Quaternion.identity); } }