2021-10-31 13:43:04 -06:00
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using UnityEngine;
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2021-09-24 00:34:18 -06:00
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public class CoinCollect : MonoBehaviour
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{
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public PlatformManager platformManagerScript;
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private void OnTriggerEnter2D(Collider2D collision)
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{
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2021-10-07 13:56:22 -06:00
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ScoreCounter.scoreAmount += 1;
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2021-09-24 00:34:18 -06:00
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platformManagerScript.NewPlatform();
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}
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}
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