gimm-platformer-project/Assets/Scripts/ScoreCounter.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ScoreCounter : MonoBehaviour
{
Text text;
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public static int scoreAmount;
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// Start is called before the first frame update
void Start()
{
text = GetComponent<Text>();
}
// Update is called once per frame
void Update()
{
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text.text = "SCORE: " + scoreAmount.ToString();
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}
}