2021-10-31 13:43:04 -06:00
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using UnityEngine;
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2021-09-24 00:34:18 -06:00
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using UnityEngine.UI;
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public class ScoreCounter : MonoBehaviour
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{
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Text text;
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2021-10-07 13:56:22 -06:00
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public static int scoreAmount;
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2021-09-24 00:34:18 -06:00
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// Start is called before the first frame update
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void Start()
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{
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text = GetComponent<Text>();
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}
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// Update is called once per frame
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void Update()
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{
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2021-10-21 12:51:40 -06:00
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text.text = "SCORE\n" + scoreAmount.ToString();
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2021-09-24 00:34:18 -06:00
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}
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}
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