Add Mr. Saitou carousel.

This commit is contained in:
Kaj Forney 2023-05-02 17:41:23 -06:00
parent b866a664c3
commit 79ab6c51e5
Signed by: kforney
GPG key ID: 3AB4E2E04CEF656F
6 changed files with 114 additions and 39 deletions

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@ -172,7 +172,11 @@ iframe[src*=itch] {
}
.main-logo {
max-height: 300px;
width: 100%;
min-width: 300px;
max-width: 500px;
margin-left: auto;
margin-right: auto;
}
.navbar-brand {
@ -234,6 +238,7 @@ iframe[src*=itch] {
.card {
background-color: RGBA(22, 26, 37, 70%);
border-radius: 30px;
border: #FFBC42 2px solid;
box-shadow: #B17300 0px 0px 20px;
}
@ -326,6 +331,20 @@ and was then modified by me as necessary.*/
left: 0;
}
#saitouCarousel {
margin-right: auto;
margin-left: auto;
max-width: 480px;
box-shadow: #B17300 0px 0px 12px;
border: #FFBC42 2px solid;
border-radius: 30px;
}
.saitouItem {
border-radius: 30px;
overflow: hidden;
}
.fa-brands {
color: #FFBC42;
transition: all 0.4s ease 0s;

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@ -67,13 +67,16 @@
</div>
</div>
<div class="row">
<div class="col-1"></div>
<div class="col-4">
<div class="col-lg-1"></div>
<div class="col-lg-3">
<img class="main-logo" src="img/branding/LunarPenguin_newPalette_transparency.webp"/>
</div>
<div class="col-7">
<p>Greetings! I am <span title="pronounced 'Kai'">Kaj Forney</span> (he/him). I am a human who enjoys pixel art, programming, and penguins.</p>
<p>I am currently a sophomore student at Boise State University, majoring in Games, Interactive Media, and Mobile Technology.<br>My passion is for using games to help make the world a brighter place.</p>
<div class="col-lg-1"></div>
<div class="col-lg-7">
<p>Greetings! I am <span title="pronounced 'Kai'">Kaj Forney</span> (he/him). I am a human who enjoys
pixel art, programming, and penguins.</p>
<p>I am currently a sophomore student at Boise State University, majoring in Games, Interactive Media,
and Mobile Technology.<br>My passion is for using games to help make the world a brighter place.</p>
<p>My current primary focus is learning and building my skills in level design and 3D modeling.</p>
<p>This site displays a few of the things I've made or helped to make.</p>
</div>
@ -148,8 +151,9 @@
</div>
<div class="col-sm-8">
<p>This is a tiny game I made for a community game jam in 2020. I primarily made it to work on
learning the basics of the Godot Engine. Thus, it isn't the most polished game, but it's still
learning the basics of a new engine. Thus, it isn't the most polished game, but it's still
one I enjoyed making.</p>
<p>This project was my first experience using the open-source Godot Engine.</p>
</div>
<div class="mt-4"></div>
@ -194,7 +198,8 @@
<p>I assisted in a minor role with Mr. Saitou, a game created by Laura Shigihara (Morizora Studios).
My role in the project primarily involved organizing a team of various testers and translators,
as well as providing additional QA testing across Windows, Linux, and Nintendo Switch.</p>
<p>In addition, I created the localized versions of the game's graphical assets used for eight of the
<p>In addition, I created the localized versions of the game's graphical assets used for eight of
the
languages for the PC release, while maintaining their original visual style.</p>
</div>
</div>
@ -202,48 +207,99 @@
<div class="mt-5"></div>
<div class="row">
<div class="col-sm-2"></div>
<div class="col-sm-8">
<div class="youtube-video" data-embed="nra31mia8Y0">
<div class="playButton"></div>
<div class="col">
<div id="saitouCarousel" class="carousel slide" data-bs-ride="false">
<div class="carousel-indicators">
<button type="button" data-bs-target="#saitouCarousel" data-bs-slide-to="0" class="active"
aria-current="true" aria-label="Slide 1"></button>
<button type="button" data-bs-target="#saitouCarousel" data-bs-slide-to="1"
aria-label="Slide 2"></button>
<button type="button" data-bs-target="#saitouCarousel" data-bs-slide-to="2"
aria-label="Slide 3"></button>
<button type="button" data-bs-target="#saitouCarousel" data-bs-slide-to="3"
aria-label="Slide 4"></button>
</div>
<div class="carousel-inner">
<div class="carousel-item active">
<img src="img/art/Long%20Day%20Club_en.png" class="d-block w-100 saitouItem"
alt="" loading="lazy">
<div class="carousel-caption d-none d-md-block">
<h5 class="text-shadow"></h5>
<p class="text-shadow"></p>
</div>
</div>
<div class="carousel-item">
<img src="img/art/Long%20Day%20Club_it.png" class="d-block w-100 saitouItem" alt=""
loading="lazy">
<div class="carousel-caption d-none d-md-block">
<h5 class="text-shadow"></h5>
<p class="text-shadow"></p>
</div>
</div>
<div class="carousel-item">
<img src="img/art/Long%20Day%20Club_uk.png" class="d-block w-100 saitouItem" alt=""
loading="lazy">
<div class="carousel-caption d-none d-md-block">
<h5 class="text-shadow"></h5>
<p class="text-shadow"></p>
</div>
</div>
<div class="carousel-item">
<img src="img/art/Long%20Day%20Club_vi.png" class="d-block w-100 saitouItem" alt=""
loading="lazy">
<div class="carousel-caption d-none d-md-block">
<h5 class="text-shadow"></h5>
<p class="text-shadow"></p>
</div>
</div>
<button class="carousel-control-prev" type="button" data-bs-target="#saitouCarousel" data-bs-slide="prev">
<span class="carousel-control-prev-icon" aria-hidden="true"></span>
<span class="visually-hidden">Previous</span>
</button>
<button class="carousel-control-next" type="button" data-bs-target="#saitouCarousel" data-bs-slide="next">
<span class="carousel-control-next-icon" aria-hidden="true"></span>
<span class="visually-hidden">Next</span>
</button>
</div>
</div>
</div>
<div class="col-sm-2"></div>
</div>
</div>
</div>
</div>
<div class="container-md card mt-5">
<div class="card-body">
<div class="row mt-5">
<div class="col-sm-4">
<h2>
<a class="game-link" href="https://lopar.itch.io/megashigi">Mega<wbr>shigi</a>
</h2>
<hr/>
<p>[2020, Win/Mac/Linux]</p>
<div class="container-md card mt-5">
<div class="card-body">
<div class="row mt-5">
<div class="col-sm-4">
<h2>
<a class="game-link" href="https://lopar.itch.io/megashigi">Mega
<wbr>
shigi</a>
</h2>
<hr/>
<p>[2020, Win/Mac/Linux]</p>
</div>
<div class="col-sm-8">
<p>Megashigi is a game that I helped create using the Godot Engine, along with several friends, as a
birthday gift. My portion of the project included the implementation of the game's playable,
interactive credits sequence, as well as general level design, and subtitles for the game's boss
rap sequence.</p>
<p>This project provided me with an opportunity to dive into the Godot Engine further, as well as
learn to work on a complex project as part of a team.</p>
</div>
</div>
<div class="col-sm-8">
<p>Megashigi is a game that I helped create using the Godot Engine, along with several friends, as a
birthday gift. My portion of the project included the implementation of the game's playable,
interactive credits sequence, as well as general level design, and subtitles for the game's boss
rap sequence.</p>
<p>This project provided me with an opportunity to dive into the Godot Engine further, as well as learn to work on a complex project as part of a team.</p>
<div class="mt-4"></div>
<div class="row mt-3">
<iframe loading="lazy"
src="https://itch.io/embed/630032?border_width=0&amp;bg_color=12161f&amp;fg_color=78a1bb&amp;link_color=ffbc42&amp;border_color=283044"
aria-label="Megashigi on Itch.io">
<a href="https://lopar.itch.io/megashigi">MEGASHIGI by Lopar</a></iframe>
</div>
</div>
<div class="mt-4"></div>
<div class="row mt-3">
<iframe loading="lazy"
src="https://itch.io/embed/630032?border_width=0&amp;bg_color=12161f&amp;fg_color=78a1bb&amp;link_color=ffbc42&amp;border_color=283044"
aria-label="Megashigi on Itch.io">
<a href="https://lopar.itch.io/megashigi">MEGASHIGI by Lopar</a></iframe>
</div>
</div>
</div>
</div>
<div id="art"></div>