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< img src = "img/branding/LunarPenguin_newPalette_transparency_brightDiamond.png" alt = "Logo" class = "navbar-logo" >
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Kaj Forney
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Portfolio
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< div class = "mt-5" > < / div >
< div class = "container-lg card" >
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< h1 > Kaj Forney< / h1 >
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< p > Greetings! I am a human who enjoys pixel art, programming, and penguins.< / p >
< p > Sometimes, I also make games.< / p >
< p > This site displays a few of the things I've made or helped to make.< / p >
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< h1 > ART< / h1 >
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< div id = "art-carousel" class = "carousel slide" data-bs-ride = "false" >
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< button type = "button" data-bs-target = "#carouselExampleCaptions" data-bs-slide-to = "0" class = "active" aria-current = "true" aria-label = "Slide 1" > < / button >
< button type = "button" data-bs-target = "#carouselExampleCaptions" data-bs-slide-to = "1" aria-label = "Slide 2" > < / button >
< button type = "button" data-bs-target = "#carouselExampleCaptions" data-bs-slide-to = "2" aria-label = "Slide 3" > < / button >
< button type = "button" data-bs-target = "#carouselExampleCaptions" data-bs-slide-to = "3" aria-label = "Slide 4" > < / button >
< button type = "button" data-bs-target = "#carouselExampleCaptions" data-bs-slide-to = "4" aria-label = "Slide 5" > < / button >
< button type = "button" data-bs-target = "#carouselExampleCaptions" data-bs-slide-to = "5" aria-label = "Slide 6" > < / button >
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< button type = "button" data-bs-target = "#carouselExampleCaptions" data-bs-slide-to = "6" aria-label = "Slide 7" > < / button >
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< img src = "img/art/rakuenDoor.png" class = "d-block w-100" alt = "..." >
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< h5 class = "text-shadow" > RAKUEN ART< / h5 >
< p class = "text-shadow" > A scene from the game < i > Rakuen< / i > , recreated in Blender.< / p >
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< img src = "img/art/airship1.png" class = "d-block w-100" alt = "..." >
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< h5 class = "text-shadow" > AIRSHIP MODEL< / h5 >
< p class = "text-shadow" > Created in Blender< / p >
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< img src = "img/art/airship2.png" class = "d-block w-100" alt = "..." >
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< h5 class = "text-shadow" > AIRSHIP MODEL< / h5 >
< p class = "text-shadow" > Created in Blender.< / p >
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< img src = "img/art/cat.png" class = "d-block w-100" alt = "..." >
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< h5 class = "text-shadow" > DIGITAL PORTRAIT< / h5 >
< p class = "text-shadow" > A digital painting of my cat, Okapi.< / p >
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< img src = "img/art/portrait_dad.png" class = "d-block w-100" alt = "..." >
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< h5 class = "text-shadow" > < / h5 >
< p class = "text-shadow" > < / p >
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< img src = "img/art/dadKaj.png" class = "d-block w-100" alt = "..." >
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< div class = "carousel-caption d-none d-md-block" > < / div >
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< img src = "img/art/symbolSet_fullSet.png" class = "d-block w-100" alt = "..." >
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< button class = "carousel-control-prev" type = "button" data-bs-target = "#art-carousel" data-bs-slide = "prev" >
< span class = "carousel-control-prev-icon" aria-hidden = "true" > < / span >
< span class = "visually-hidden" > Previous< / span >
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< button class = "carousel-control-next" type = "button" data-bs-target = "#art-carousel" data-bs-slide = "next" >
< span class = "carousel-control-next-icon" aria-hidden = "true" > < / span >
< span class = "visually-hidden" > Next< / span >
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< iframe class = "youtube-iframe" src = "https://www.youtube.com/embed/LaloFVeUvOk" title = "YouTube video player" allow = "accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen > < / iframe >
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< iframe class = "youtube-iframe" src = "https://www.youtube.com/embed/ahQPl9FOX7A" title = "YouTube video player" allow = "accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen > < / iframe >
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< h1 > GAMES< / h1 >
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< h2 > The Climb< / h2 >
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< p > The Climb is a small game I created in Unity, originally as part of my work in my GIMM 100 course. In the game, you control a robot who must escape by climbing on tetrominoes as they fall from above. Later, I updated the game to add additional levels, as well as improved lighting using Unity's 2D Lighting system via the Universal Render Pipeline.< / p >
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< iframe class = "youtube-iframe" src = "https://www.youtube.com/embed/N5unzGlC9ME" title = "YouTube video player" frameborder = "0" allow = "accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen > < / iframe >
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< iframe src = "https://itch.io/embed/1308115?border_width=0&bg_color=283044&fg_color=78a1bb&link_color=ffbc42&border_color=283044" frameborder = "0" > < a href = "https://lunarpenguin.itch.io/the-climb" > The Climb by Lunar_Penguin< / a > < / iframe >
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< h2 > Megashigi< / h2 >
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< p > Megashigi is a game that I helped create in the Godot Engine, along with a few friends, as a birthday gift. My portion of the project included the implementation of the game's playable, interactive credits sequence, as well as general level design, and subtitles for the game's rap sequence.< / p >
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< iframe src = "https://itch.io/embed/630032?border_width=0&bg_color=283044&fg_color=78a1bb&link_color=ffbc42&border_color=283044" frameborder = "0" > < a href = "https://lopar.itch.io/megashigi" > The Climb by Lunar_Penguin< / a > < / iframe >
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< h1 > Other Places I Exist< / h1 >
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< a href = "https://youtube.com/@lunar_penguin" >
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< a href = "https://twitch.tv/lunar_penguin" >
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< i class = "fa-brands fa-twitch" > < / i >
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< a rel = "me" href = "https://mastodon.gamedev.place/@lunar_penguin" >
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< i class = "fa-brands fa-mastodon" > < / i >
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< a href = "https://www.linkedin.com/in/kajforney/" >
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< a href = "https://lunarpenguin.itch.io" >
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< a href = "https://github.com/kforney" >
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< a href = "https://artstation.com/lunar_penguin" >
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< a href = "https://lunar--penguin.tumblr.com" >
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< div class = "mt-5" > < / div >
< footer class = "footer bg-dark" >
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< span id = "footerText" class = "text-muted" > < / span >
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< script src = "js/plugins.js" > < / script >
< script src = "js/main.js" > < / script >
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< script src = "js/bootstrap.min.js" > < / script >
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document.getElementById("footerText").innerHTML = "Copyright © Kaj Forney 2018-" + new Date(Date.now()).getFullYear();
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