gimm350-VRClassProject-Godot/addons/godot-xr-tools/hands/About.md

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The Hand Mesh was made using the Makehuman Community Edition It was slightly modified inside Blender 3D and textured inside Substance Painter

If there should be concerns regarding License issues https://github.com/makehumancommunity/makehuman/blob/master/LICENSE.md

under point D of the makehuman communtiy edition license https://github.com/makehumancommunity/makehuman/blob/master/LICENSE.md#d-concerning-the-output-from-makehuman As the assets have been released under CC0, there is no limitation on what you can do with this combined output. The MakeHuman project makes no claim whatsoever over output such as:

Exports to files (FBX, OBJ, DAE, MHX2...)
Exports via direct integration (import via MPFB)
Graphical data generated via scripting or plugins
Renderings
Screenshots
Saved model files