gimm-sunrise-project/Assets/Scripts/moon.cs

38 lines
742 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class moon : MonoBehaviour
{
private Animator anim;
private bool moonStatus = false;
// Start is called before the first frame update
void Start()
{
anim = GetComponent<Animator>();
}
// Update is called once per frame
void Update()
{
}
public void toggleMoon()
{
if (moonStatus == false)
{
anim.SetBool("Moonrise",true);
moonStatus = true;
Debug.Log("Moon up!");
}
else
{
anim.SetBool("Moonrise",false);
moonStatus = false;
Debug.Log("Moon down!");
}
}
}