gimm-sunrise-project/Assets/Scripts/controlButtons.cs

53 lines
1,004 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEngine.SceneManagement;
public class controlButtons : MonoBehaviour
{
public GameObject sun;
public GameObject moon;
public GameObject bunny;
public GameObject background;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void sunrise()
{
sun.GetComponent<sun>().rise();
background.GetComponent<background>().brighten();
}
public void sunset()
{
sun.GetComponent<sun>().set();
background.GetComponent<background>().darken();
}
public void toggleMoon()
{
moon.GetComponent<moon>().toggleMoon();
}
public void bunnyGoHop()
{
bunny.GetComponent<bunny>().hop();
}
public void goBack()
{
SceneManager.LoadScene("startScreen");
}
}