24 lines
583 B
C#
24 lines
583 B
C#
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class startTrigger : MonoBehaviour
|
|
{
|
|
private tetrominoSpawnManager TetrominoSpawnManager;
|
|
|
|
// Start is called before the first frame update
|
|
void Start()
|
|
{
|
|
TetrominoSpawnManager = FindObjectOfType<tetrominoSpawnManager>();
|
|
}
|
|
|
|
private void OnTriggerEnter2D(Collider2D other)
|
|
{
|
|
if (other.gameObject.tag == "Player")
|
|
{
|
|
TetrominoSpawnManager.spawnTetromino();
|
|
gameObject.SetActive(false);
|
|
}
|
|
}
|
|
}
|