using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class startTrigger : MonoBehaviour { private tetrominoSpawnManager TetrominoSpawnManager; // Start is called before the first frame update void Start() { TetrominoSpawnManager = FindObjectOfType(); } private void OnTriggerEnter2D(Collider2D other) { if (other.gameObject.tag == "Player") { TetrominoSpawnManager.spawnTetromino(); gameObject.SetActive(false); } } }