33 lines
817 B
C#
33 lines
817 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class tetrominoUserControl : MonoBehaviour
|
|
{
|
|
public GameObject activeTetromino;
|
|
|
|
// Start is called before the first frame update
|
|
void Start()
|
|
{
|
|
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update()
|
|
{
|
|
if (Input.GetButtonDown("tetrisMoveLeft") && activeTetromino != null)
|
|
{
|
|
activeTetromino.gameObject.transform.position += Vector3.left * 1.0f;
|
|
}
|
|
|
|
if (Input.GetButtonDown("tetrisMoveRight") && activeTetromino != null)
|
|
{
|
|
activeTetromino.gameObject.transform.position += Vector3.right * 1.0f;
|
|
}
|
|
}
|
|
|
|
public void setActiveTetromino(GameObject tetromino)
|
|
{
|
|
activeTetromino = tetromino;
|
|
}
|
|
}
|