Finishing touches.

This commit is contained in:
Kaj Forney 2021-11-01 23:47:10 -06:00
parent 3c9099b63a
commit ccb90301a0
Signed by: kforney
GPG key ID: 3AB4E2E04CEF656F
10 changed files with 279 additions and 7 deletions

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@ -10,14 +10,15 @@ public class introCutsceneDialog : MonoBehaviour
public GameObject dialogTextObject; public GameObject dialogTextObject;
public AudioSource soundGroundCollapse; public AudioSource soundGroundCollapse;
public AudioSource soundFall; public AudioSource soundFall;
public AudioSource soundShake;
private string[] dialogs = new string[7] private string[] dialogs = new string[7]
{ {
"K-41: Well... this shouldn't be happening.", "K-41: Well... this shouldn't be happening.",
"K-41: It seems like I've fallen out of my game through a memory leak.", "K-41: It seems that I've fallen out of my game through a memory leak.",
"K-41: There should be a portal somewhere down here...", "K-41: There should be a portal somewhere down here...",
"K-41: That should take me home.", "K-41: It should take me home.",
"K-41: It probably has a flashing arrow pointing right at it...", "K-41: It probably even has a flashing arrow pointing right at it...",
"K-41: Anyway... I could really use some help with this...", "K-41: Anyway... I could really use some help with this...",
"" ""
}; };
@ -57,6 +58,9 @@ public class introCutsceneDialog : MonoBehaviour
case 2: case 2:
soundGroundCollapse.Play(); soundGroundCollapse.Play();
break; break;
case 3:
soundShake.Play();
break;
} }
} }
} }

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