Finishing touches.
This commit is contained in:
parent
3c9099b63a
commit
ccb90301a0
10 changed files with 279 additions and 7 deletions
BIN
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@ -10,14 +10,15 @@ public class introCutsceneDialog : MonoBehaviour
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public GameObject dialogTextObject;
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public GameObject dialogTextObject;
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public AudioSource soundGroundCollapse;
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public AudioSource soundGroundCollapse;
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public AudioSource soundFall;
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public AudioSource soundFall;
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public AudioSource soundShake;
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private string[] dialogs = new string[7]
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private string[] dialogs = new string[7]
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{
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{
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"K-41: Well... this shouldn't be happening.",
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"K-41: Well... this shouldn't be happening.",
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"K-41: It seems like I've fallen out of my game through a memory leak.",
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"K-41: It seems that I've fallen out of my game through a memory leak.",
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"K-41: There should be a portal somewhere down here...",
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"K-41: There should be a portal somewhere down here...",
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"K-41: That should take me home.",
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"K-41: It should take me home.",
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"K-41: It probably has a flashing arrow pointing right at it...",
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"K-41: It probably even has a flashing arrow pointing right at it...",
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"K-41: Anyway... I could really use some help with this...",
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"K-41: Anyway... I could really use some help with this...",
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""
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""
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};
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};
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@ -57,6 +58,9 @@ public class introCutsceneDialog : MonoBehaviour
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case 2:
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case 2:
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soundGroundCollapse.Play();
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soundGroundCollapse.Play();
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break;
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break;
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case 3:
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soundShake.Play();
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break;
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}
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}
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}
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}
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}
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metroInputSource: 0
|
metroInputSource: 0
|
||||||
wsaTransparentSwapchain: 0
|
wsaTransparentSwapchain: 0
|
||||||
|
|
Loading…
Reference in a new issue