Add lose condition.
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parent
0248c5fb8c
commit
6998a09f19
7 changed files with 1491 additions and 93 deletions
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@ -11,6 +11,7 @@ GameObject:
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m_PostInfinity: 2
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m_RotationOrder: 4
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@ -737,7 +737,7 @@ Transform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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--- !u!1 &629091407
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GameObject:
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@ -844,7 +844,7 @@ Transform:
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m_LocalScale: {x: 3, y: 2, z: 1}
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m_Children: []
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m_RootOrder: 10
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--- !u!114 &629091411
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MonoBehaviour:
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@ -1666,8 +1666,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1386772421
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MonoBehaviour:
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@ -1755,7 +1755,7 @@ Transform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 0}
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--- !u!114 &1451940424
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MonoBehaviour:
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@ -2084,7 +2084,7 @@ Transform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 6
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m_RootOrder: 7
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1618236901
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GameObject:
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@ -2238,8 +2238,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_SizeDelta: {x: 121.8797, y: 75.1463}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1841208826
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MonoBehaviour:
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@ -2335,88 +2335,5 @@ Transform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 0}
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m_RootOrder: 7
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--- !u!1 &2113729827
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serializedVersion: 6
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--- !u!212 &2113729828
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1368
Assets/Scenes/loseScreen.unity
Normal file
1368
Assets/Scenes/loseScreen.unity
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Load diff
7
Assets/Scenes/loseScreen.unity.meta
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7
Assets/Scenes/loseScreen.unity.meta
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@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 3c0fd43aab8b69009924c1d2a9f0ce09
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -3,6 +3,7 @@ using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.SceneManagement;
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public class tetromino : MonoBehaviour
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{
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@ -77,6 +78,11 @@ public class tetromino : MonoBehaviour
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ScoreCounter.scoreAmount += 100;
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return true;
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}
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//We do also want to check if we're crushing the player.
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if (collision.collider.CompareTag("Player"))
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{
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SceneManager.LoadScene("loseScreen");
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}
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}
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return false;
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@ -86,4 +92,5 @@ public class tetromino : MonoBehaviour
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{
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transform.position += Vector3.down * 1.0f;
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}
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}
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@ -72,7 +72,6 @@ public class tetrominoUserControl : MonoBehaviour
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foreach (Transform child in activeTetromino.transform)
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{
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RaycastHit2D collision = Physics2D.Raycast(child.position, direction, 1.0f);
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// Debug.DrawRay(pieceToCheck.position,Vector3.down,Color.red,1000.0f);
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if (collision.collider != null && collision.collider.transform.parent != child.parent)
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{
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wouldCollide = true;
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@ -14,4 +14,7 @@ EditorBuildSettings:
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- enabled: 1
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path: Assets/Scenes/winScreen.unity
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guid: 36b5492f71beae7f09ea54dd80d8c5b9
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- enabled: 1
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path: Assets/Scenes/loseScreen.unity
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guid: 3c0fd43aab8b69009924c1d2a9f0ce09
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m_configObjects: {}
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