Add box obstacle prefab.
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99a914f756
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6 changed files with 270 additions and 3 deletions
113
Assets/Prefabs/obstacleBox.prefab
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113
Assets/Prefabs/obstacleBox.prefab
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!61 &8892586399279781962
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7
Assets/Prefabs/obstacleBox.prefab.meta
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7
Assets/Prefabs/obstacleBox.prefab.meta
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fileFormatVersion: 2
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guid: f3ef60b295b52753fb0ea8a0e5a416ef
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@ -14,7 +14,7 @@ public class GroundCheck : MonoBehaviour
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{
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{
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if (collision.collider.CompareTag("Ground") || collision.collider.CompareTag("Platform") || collision.collider.CompareTag("Tetromino"))
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if (collision.collider.CompareTag("Ground") || collision.collider.CompareTag("Platform") || collision.collider.CompareTag("Tetromino"))
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{
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{
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Debug.Log("Now standing on "+ collision.collider.name);
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//Debug.Log("Now standing on "+ collision.collider.name);
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player.GetComponent<Movement2D>().isGrounded = true;
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player.GetComponent<Movement2D>().isGrounded = true;
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}
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}
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}
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}
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@ -25,7 +25,7 @@ public class GroundCheck : MonoBehaviour
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{
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{
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if (GetComponent<BoxCollider2D>().IsTouchingLayers(solidLayer) == false)
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if (GetComponent<BoxCollider2D>().IsTouchingLayers(solidLayer) == false)
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{
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{
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Debug.Log("No longer standing on " + collision.collider.name);
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//Debug.Log("No longer standing on " + collision.collider.name);
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player.GetComponent<Movement2D>().isGrounded = false;
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player.GetComponent<Movement2D>().isGrounded = false;
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}
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}
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}
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}
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@ -104,7 +104,7 @@ public class Tetromino : MonoBehaviour
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{
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{
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Debug.Log("Collided with object: " + collision.collider.name);
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Debug.Log("Collided with object: " + collision.collider.name);
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//We hit something, but we only want to collide with the ground or other tetrominoes.
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//We hit something, but we only want to collide with the ground or other tetrominoes.
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if (collision.collider.CompareTag("Ground") || collision.collider.CompareTag("Tetromino"))
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if (collision.collider.CompareTag("Ground") || collision.collider.CompareTag("Tetromino") || collision.collider.CompareTag("Platform"))
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{
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{
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ScoreCounter.scoreAmount += 100;
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ScoreCounter.scoreAmount += 100;
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return true;
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return true;
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BIN
Assets/Sprites/obstacleBox.png
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BIN
Assets/Sprites/obstacleBox.png
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After Width: | Height: | Size: 191 B |
147
Assets/Sprites/obstacleBox.png.meta
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147
Assets/Sprites/obstacleBox.png.meta
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