Fill the non-level space and add a better score counter.
This commit is contained in:
parent
04e8565dbe
commit
0248c5fb8c
5 changed files with 401 additions and 13 deletions
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|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 21300000, guid: a625c6e797b94a36198798099bb5552b, type: 3}
|
||||||
|
m_Type: 1
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!222 &1841208827
|
||||||
|
CanvasRenderer:
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|
m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
|
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m_GameObject: {fileID: 1841208824}
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||||||
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m_CullTransparentMesh: 1
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||||||
--- !u!1 &1955489873
|
--- !u!1 &1955489873
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
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@ -2091,7 +2335,7 @@ Transform:
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Children: []
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_RootOrder: 6
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m_RootOrder: 7
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &2113729827
|
--- !u!1 &2113729827
|
||||||
GameObject:
|
GameObject:
|
||||||
|
@ -2174,5 +2418,5 @@ Transform:
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
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m_Children: []
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m_Children: []
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_RootOrder: 9
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m_RootOrder: 10
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
|
|
@ -16,6 +16,6 @@ public class ScoreCounter : MonoBehaviour
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
text.text = "SCORE: " + scoreAmount.ToString();
|
text.text = "SCORE\n" + scoreAmount.ToString();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -43,7 +43,7 @@ TextureImporter:
|
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compressionQuality: 50
|
compressionQuality: 50
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spriteMode: 1
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spriteMode: 1
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spriteExtrude: 1
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spriteExtrude: 1
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spriteMeshType: 1
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spriteMeshType: 0
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alignment: 0
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 16
|
spritePixelsToUnits: 16
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||||||
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@ -99,6 +99,18 @@ TextureImporter:
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overridden: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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buildTarget: Android
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maxTextureSize: 2048
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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serializedVersion: 2
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sprites: []
|
sprites: []
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||||||
|
|
BIN
Assets/Sprites/ninepatchScore.png
Normal file
BIN
Assets/Sprites/ninepatchScore.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 179 B |
132
Assets/Sprites/ninepatchScore.png.meta
Normal file
132
Assets/Sprites/ninepatchScore.png.meta
Normal file
|
@ -0,0 +1,132 @@
|
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vTOnly: 0
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textureType: 8
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platformSettings:
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buildTarget: Standalone
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textureFormat: -1
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compressionQuality: 50
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forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: iPhone
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: Android
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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weights: []
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secondaryTextures: []
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spritePackingTag:
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pSDRemoveMatte: 0
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pSDShowRemoveMatteOption: 0
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|
userData:
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|
assetBundleName:
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|
assetBundleVariant:
|
Loading…
Reference in a new issue