2021-10-21 11:36:25 -06:00
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class titleButtonsControl : MonoBehaviour
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{
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public void startButtonClick()
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{
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GetComponent<AudioSource>().Play();
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2021-11-01 23:29:54 -06:00
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SceneManager.LoadScene("introCutscene");
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2021-10-21 11:36:25 -06:00
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}
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public void exitButtonClick()
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{
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GetComponent<AudioSource>().Play();
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Application.Quit(0);
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}
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}
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