2021-10-31 13:43:04 -06:00
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using UnityEngine;
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2021-09-24 00:34:18 -06:00
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using UnityEngine.SceneManagement;
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public class MainMenu : MonoBehaviour
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{
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public void PlayGame()
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{
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SceneManager.LoadScene(1);
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}
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public void QuitGame()
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{
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//Application.Quit();
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Debug.Log("Quit");
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}
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}
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