gimm-platformer-project/Assets/Scripts/MainMenu.cs

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2021-10-31 13:43:04 -06:00
using UnityEngine;
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using UnityEngine.SceneManagement;
public class MainMenu : MonoBehaviour
{
public void PlayGame()
{
SceneManager.LoadScene(1);
}
public void QuitGame()
{
//Application.Quit();
Debug.Log("Quit");
}
}