[gd_scene format=2] [node name="victory" type="Node2D"] [node name="Particles2D" type="CPUParticles2D" parent="."] position = Vector2( 182.944, 128.238 ) amount = 64 emission_shape = 1 emission_sphere_radius = 128.0 spread = 124.35 radial_accel = 70.97 radial_accel_random = 0.25 hue_variation = 1.0 hue_variation_random = 1.0