The Climb is a small game I created in Unity, originally as part of my work in my GIMM 100 course. In the game, you I later updated the game to add improved lighting, using Unity's 2D Lighting system in the Universal Render Pipeline.
Megashigi is a game that I helped create, with a few friends, as a birthday gift. My portion of the project included the implementation of the game's playable, interactive credits sequence, as well as general level design and subtitles for the game's rap sequence.