Rearrange page, add resume.

This commit is contained in:
Kaj Forney 2023-02-07 15:54:08 -07:00
parent 0391087a6e
commit 0e5e00eea4
Signed by: kforney
GPG key ID: 3AB4E2E04CEF656F
5 changed files with 116 additions and 7563 deletions

View file

@ -87,7 +87,6 @@ textarea {
Author's custom styles
========================================================================== */
body, html {
height: 100%;
margin: 0;
}
@ -134,34 +133,34 @@ hr {
iframe[src*=youtube]
{
text-align: center;
display: block;
margin-right: auto;
margin-left: auto;
max-width:80%;
text-align: center;
display: block;
margin-right: auto;
margin-left: auto;
max-width:80%;
}
iframe[src*=itch]
{
text-align: center;
display: block;
margin-right: auto;
margin-left: auto;
max-width: 80%;
text-align: center;
display: block;
margin-right: auto;
margin-left: auto;
max-width: 80%;
}
.parallax {
position: relative;
background-attachment: fixed;
background-position: center;
background-repeat: no-repeat;
background-size: cover;
position: relative;
background-attachment: fixed;
background-position: center;
background-repeat: no-repeat;
background-size: cover;
}
.bg-dark {
--bs-dark-rgb: 40, 48, 68;
--bs-light-rgb: 120, 161, 187;
--bs-body-color: 120, 161, 187;
--bs-dark-rgb: 40, 48, 68;
--bs-light-rgb: 120, 161, 187;
--bs-body-color: 120, 161, 187;
}
.navbar-brand {
@ -179,36 +178,46 @@ background-size: cover;
.navbar-logo {
max-height: 50px;
padding-right: 15px;
padding-left:15px;
padding-bottom: 6px;
}
.navbar-link {
color: #FFBC42;
font-family: VT323, monospace;
font-size: 36px;
padding-left: 50px;
padding-right: 50px;
}
.card {
background-color: RGBA(22, 26, 37, 70%);
border-radius: 30px;
background-color: RGBA(22, 26, 37, 70%);
border-radius: 30px;
}
.text-shadow {
text-shadow: #ffbc42 1px 1px 2px;
text-shadow: #ffbc42 1px 1px 2px;
}
.youtube-container {
position: relative;
overflow: hidden;
width: 100%;
padding-top: 56.25%; /* 16:9 Aspect Ratio (divide 9 by 16 = 0.5625) */
position: relative;
overflow: hidden;
width: 100%;
padding-top: 56.25%; /* 16:9 Aspect Ratio (divide 9 by 16 = 0.5625) */
}
.youtube-iframe {
position: absolute;
top: 0;
left: 0;
bottom: 0;
right: 0;
width: 100%;
height: 100%;
position: absolute;
top: 0;
left: 0;
bottom: 0;
right: 0;
width: 100%;
height: 100%;
}
.fa-brands {
color: #FFBC42;
color: #FFBC42;
}
.footer {

BIN
files/resume.pdf Normal file

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@ -24,14 +24,23 @@
<body class="parallax">
<nav class="navbar navbar-expand-lg navbar-dark sticky-top bg-dark shadow-lg">
<div class="container-fluid">
<a class="navbar-brand" href="#">
<img src="img/branding/LunarPenguin_newPalette_transparency_brightDiamond.png" alt="Logo" class="navbar-logo">
Kaj Forney
</a>
<span class="navbar-text">
Portfolio
</span>
<a class="navbar-brand" href="#">
<img src="img/branding/LunarPenguin_newPalette_transparency_brightDiamond.png" alt="Logo" class="navbar-logo">
Kaj Forney
</a>
<button class="navbar-toggler" type="button" data-toggle="collapse" data-target="#navbarSupportedContent" aria-controls="navbarSupportedContent" aria-expanded="false" aria-label="Toggle navigation">
<span class="navbar-toggler-icon"></span>
</button>
<div class="collapse navbar-collapse" id="navbarSupportedContent">
<span class="navbar-text">|</span>
<a class="navbar-link" href="#games">GAMES</a>
<span class="navbar-text">|</span>
<a class="navbar-link" href="#art">ART</a>
<span class="navbar-text">|</span>
<a class="navbar-link" href="#social">SOCIAL</a>
<span class="navbar-text">|</span>
<a class="navbar-link" href="files/resume.pdf">RESUME</a>
</div>
</nav>
@ -58,11 +67,65 @@
<hr />
<div class="container-lg">
<div class="row">
<div class="col">
<h1 id="games">GAMES</h1>
</div>
</div>
<div class="container-md card">
<div class="card-body">
<div class="row">
<div class="col-sm-4">
<h2>The Climb</h2>
</div>
<div class="col-sm-8">
<p>The Climb is a small game I created in Unity, originally as part of my work in my GIMM 100 course. In the game, you control a robot who must escape by climbing on tetrominoes as they fall from above. Later, I updated the game to add additional levels, as well as improved lighting using Unity's 2D Lighting system via the Universal Render Pipeline.</p>
</div>
</div>
<div class="row">
<div class="youtube-container">
<iframe class="youtube-iframe" src="https://www.youtube.com/embed/N5unzGlC9ME" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div>
</div>
<div class="row mt-3">
<iframe src="https://itch.io/embed/1308115?border_width=0&amp;bg_color=283044&amp;fg_color=78a1bb&amp;link_color=ffbc42&amp;border_color=283044" frameborder="0"><a href="https://lunarpenguin.itch.io/the-climb">The Climb by Lunar_Penguin</a></iframe>
</div>
</div>
</div>
<div class="container-md card mt-5">
<div class="card-body">
<div class="row mt-5">
<div class="col-sm-4">
<h2>Megashigi</h2>
</div>
<div class="col-sm-8">
<p>Megashigi is a game that I helped create in the Godot Engine, along with a few friends, as a birthday gift. My portion of the project included the implementation of the game's playable, interactive credits sequence, as well as general level design, and subtitles for the game's rap sequence.</p>
</div>
</div>
<div class="row mt-3">
<iframe src="https://itch.io/embed/630032?border_width=0&amp;bg_color=283044&amp;fg_color=78a1bb&amp;link_color=ffbc42&amp;border_color=283044" frameborder="0"><a href="https://lopar.itch.io/megashigi">The Climb by Lunar_Penguin</a></iframe>
</div>
</div>
</div>
</div>
<div class="mt-5"></div>
<hr/>
<div class="container-lg">
<div class="row">
<div class="col">
<h1>ART</h1>
<h1 id="art">ART</h1>
</div>
</div>
@ -154,61 +217,9 @@
<hr class="mt-5">
<div class="container-lg">
<div class="row">
<div class="col">
<h1>GAMES</h1>
</div>
</div>
<div class="container-md card">
<div class="card-body">
<div class="row">
<div class="col-sm-4">
<h2>The Climb</h2>
</div>
<div class="col-sm-8">
<p>The Climb is a small game I created in Unity, originally as part of my work in my GIMM 100 course. In the game, you control a robot who must escape by climbing on tetrominoes as they fall from above. Later, I updated the game to add additional levels, as well as improved lighting using Unity's 2D Lighting system via the Universal Render Pipeline.</p>
</div>
</div>
<div class="row">
<div class="youtube-container">
<iframe class="youtube-iframe" src="https://www.youtube.com/embed/N5unzGlC9ME" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
</div>
</div>
<div class="row mt-3">
<iframe src="https://itch.io/embed/1308115?border_width=0&amp;bg_color=283044&amp;fg_color=78a1bb&amp;link_color=ffbc42&amp;border_color=283044" frameborder="0"><a href="https://lunarpenguin.itch.io/the-climb">The Climb by Lunar_Penguin</a></iframe>
</div>
</div>
</div>
<div class="container-md card mt-5">
<div class="card-body">
<div class="row mt-5">
<div class="col-sm-4">
<h2>Megashigi</h2>
</div>
<div class="col-sm-8">
<p>Megashigi is a game that I helped create in the Godot Engine, along with a few friends, as a birthday gift. My portion of the project included the implementation of the game's playable, interactive credits sequence, as well as general level design, and subtitles for the game's rap sequence.</p>
</div>
</div>
<div class="row mt-3">
<iframe src="https://itch.io/embed/630032?border_width=0&amp;bg_color=283044&amp;fg_color=78a1bb&amp;link_color=ffbc42&amp;border_color=283044" frameborder="0"><a href="https://lopar.itch.io/megashigi">The Climb by Lunar_Penguin</a></iframe>
</div>
</div>
</div>
</div>
<hr class="mt-5">
<div class="container-lg mw-25 w-50">
<div class="row">
<h1>Other Places I Exist</h1>
<h1 id="social">Other Places I Exist</h1>
</div>
<div class="row">
<div class="col">

7450
package-lock.json generated

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@ -1,17 +0,0 @@
{
"name": " ",
"version": "0.0.1",
"description": "",
"keywords": "",
"license": "",
"author": "",
"scripts": {
"build": "parcel build index.html",
"dev": "parcel index.html --open",
"start": "npm run build && npm run dev",
"test": "echo \"Error: no test specified\" && exit 1"
},
"devDependencies": {
"parcel-bundler": "^1.12.4"
}
}