mirror of
https://github.com/kforney/kforney.github.io.git
synced 2024-11-14 02:52:02 -07:00
Rearrange page, add resume.
This commit is contained in:
parent
0391087a6e
commit
0e5e00eea4
5 changed files with 116 additions and 7563 deletions
77
css/main.css
77
css/main.css
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@ -87,7 +87,6 @@ textarea {
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Author's custom styles
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========================================================================== */
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body, html {
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height: 100%;
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margin: 0;
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}
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@ -134,34 +133,34 @@ hr {
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iframe[src*=youtube]
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{
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text-align: center;
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display: block;
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margin-right: auto;
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margin-left: auto;
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max-width:80%;
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text-align: center;
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display: block;
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margin-right: auto;
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margin-left: auto;
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max-width:80%;
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}
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iframe[src*=itch]
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{
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text-align: center;
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display: block;
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margin-right: auto;
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margin-left: auto;
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max-width: 80%;
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text-align: center;
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display: block;
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margin-right: auto;
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margin-left: auto;
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max-width: 80%;
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}
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.parallax {
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position: relative;
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background-attachment: fixed;
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background-position: center;
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background-repeat: no-repeat;
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background-size: cover;
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position: relative;
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background-attachment: fixed;
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background-position: center;
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background-repeat: no-repeat;
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background-size: cover;
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}
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.bg-dark {
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--bs-dark-rgb: 40, 48, 68;
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--bs-light-rgb: 120, 161, 187;
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--bs-body-color: 120, 161, 187;
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--bs-dark-rgb: 40, 48, 68;
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--bs-light-rgb: 120, 161, 187;
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--bs-body-color: 120, 161, 187;
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}
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.navbar-brand {
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@ -179,36 +178,46 @@ background-size: cover;
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.navbar-logo {
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max-height: 50px;
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padding-right: 15px;
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padding-left:15px;
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padding-bottom: 6px;
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}
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.navbar-link {
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color: #FFBC42;
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font-family: VT323, monospace;
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font-size: 36px;
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padding-left: 50px;
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padding-right: 50px;
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}
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.card {
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background-color: RGBA(22, 26, 37, 70%);
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border-radius: 30px;
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background-color: RGBA(22, 26, 37, 70%);
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border-radius: 30px;
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}
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.text-shadow {
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text-shadow: #ffbc42 1px 1px 2px;
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text-shadow: #ffbc42 1px 1px 2px;
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}
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.youtube-container {
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position: relative;
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overflow: hidden;
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width: 100%;
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padding-top: 56.25%; /* 16:9 Aspect Ratio (divide 9 by 16 = 0.5625) */
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position: relative;
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overflow: hidden;
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width: 100%;
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padding-top: 56.25%; /* 16:9 Aspect Ratio (divide 9 by 16 = 0.5625) */
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}
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.youtube-iframe {
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position: absolute;
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top: 0;
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left: 0;
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bottom: 0;
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right: 0;
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width: 100%;
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height: 100%;
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position: absolute;
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top: 0;
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left: 0;
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bottom: 0;
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right: 0;
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width: 100%;
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height: 100%;
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}
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.fa-brands {
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color: #FFBC42;
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color: #FFBC42;
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}
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.footer {
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BIN
files/resume.pdf
Normal file
BIN
files/resume.pdf
Normal file
Binary file not shown.
135
index.html
135
index.html
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@ -24,14 +24,23 @@
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<body class="parallax">
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<nav class="navbar navbar-expand-lg navbar-dark sticky-top bg-dark shadow-lg">
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<div class="container-fluid">
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<a class="navbar-brand" href="#">
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<img src="img/branding/LunarPenguin_newPalette_transparency_brightDiamond.png" alt="Logo" class="navbar-logo">
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Kaj Forney
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</a>
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<span class="navbar-text">
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Portfolio
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</span>
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<a class="navbar-brand" href="#">
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<img src="img/branding/LunarPenguin_newPalette_transparency_brightDiamond.png" alt="Logo" class="navbar-logo">
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Kaj Forney
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</a>
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<button class="navbar-toggler" type="button" data-toggle="collapse" data-target="#navbarSupportedContent" aria-controls="navbarSupportedContent" aria-expanded="false" aria-label="Toggle navigation">
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<span class="navbar-toggler-icon"></span>
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</button>
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<div class="collapse navbar-collapse" id="navbarSupportedContent">
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<span class="navbar-text">|</span>
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<a class="navbar-link" href="#games">GAMES</a>
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<span class="navbar-text">|</span>
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<a class="navbar-link" href="#art">ART</a>
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<span class="navbar-text">|</span>
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<a class="navbar-link" href="#social">SOCIAL</a>
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<span class="navbar-text">|</span>
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<a class="navbar-link" href="files/resume.pdf">RESUME</a>
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</div>
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</nav>
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@ -58,11 +67,65 @@
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<hr />
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<div class="container-lg">
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<div class="row">
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<div class="col">
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<h1 id="games">GAMES</h1>
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</div>
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</div>
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<div class="container-md card">
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<div class="card-body">
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<div class="row">
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<div class="col-sm-4">
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<h2>The Climb</h2>
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</div>
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<div class="col-sm-8">
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<p>The Climb is a small game I created in Unity, originally as part of my work in my GIMM 100 course. In the game, you control a robot who must escape by climbing on tetrominoes as they fall from above. Later, I updated the game to add additional levels, as well as improved lighting using Unity's 2D Lighting system via the Universal Render Pipeline.</p>
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</div>
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</div>
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<div class="row">
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<div class="youtube-container">
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<iframe class="youtube-iframe" src="https://www.youtube.com/embed/N5unzGlC9ME" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
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</div>
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</div>
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<div class="row mt-3">
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<iframe src="https://itch.io/embed/1308115?border_width=0&bg_color=283044&fg_color=78a1bb&link_color=ffbc42&border_color=283044" frameborder="0"><a href="https://lunarpenguin.itch.io/the-climb">The Climb by Lunar_Penguin</a></iframe>
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</div>
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</div>
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</div>
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<div class="container-md card mt-5">
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<div class="card-body">
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<div class="row mt-5">
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<div class="col-sm-4">
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<h2>Megashigi</h2>
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</div>
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<div class="col-sm-8">
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<p>Megashigi is a game that I helped create in the Godot Engine, along with a few friends, as a birthday gift. My portion of the project included the implementation of the game's playable, interactive credits sequence, as well as general level design, and subtitles for the game's rap sequence.</p>
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</div>
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</div>
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<div class="row mt-3">
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<iframe src="https://itch.io/embed/630032?border_width=0&bg_color=283044&fg_color=78a1bb&link_color=ffbc42&border_color=283044" frameborder="0"><a href="https://lopar.itch.io/megashigi">The Climb by Lunar_Penguin</a></iframe>
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</div>
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</div>
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</div>
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</div>
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<div class="mt-5"></div>
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<hr/>
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<div class="container-lg">
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<div class="row">
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<div class="col">
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<h1>ART</h1>
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<h1 id="art">ART</h1>
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</div>
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</div>
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@ -154,61 +217,9 @@
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<hr class="mt-5">
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<div class="container-lg">
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<div class="row">
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<div class="col">
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<h1>GAMES</h1>
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</div>
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</div>
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<div class="container-md card">
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<div class="card-body">
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<div class="row">
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<div class="col-sm-4">
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<h2>The Climb</h2>
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</div>
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<div class="col-sm-8">
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<p>The Climb is a small game I created in Unity, originally as part of my work in my GIMM 100 course. In the game, you control a robot who must escape by climbing on tetrominoes as they fall from above. Later, I updated the game to add additional levels, as well as improved lighting using Unity's 2D Lighting system via the Universal Render Pipeline.</p>
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</div>
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</div>
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<div class="row">
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<div class="youtube-container">
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<iframe class="youtube-iframe" src="https://www.youtube.com/embed/N5unzGlC9ME" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
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</div>
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</div>
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<div class="row mt-3">
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<iframe src="https://itch.io/embed/1308115?border_width=0&bg_color=283044&fg_color=78a1bb&link_color=ffbc42&border_color=283044" frameborder="0"><a href="https://lunarpenguin.itch.io/the-climb">The Climb by Lunar_Penguin</a></iframe>
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</div>
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</div>
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</div>
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<div class="container-md card mt-5">
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<div class="card-body">
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<div class="row mt-5">
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<div class="col-sm-4">
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<h2>Megashigi</h2>
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</div>
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<div class="col-sm-8">
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<p>Megashigi is a game that I helped create in the Godot Engine, along with a few friends, as a birthday gift. My portion of the project included the implementation of the game's playable, interactive credits sequence, as well as general level design, and subtitles for the game's rap sequence.</p>
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</div>
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</div>
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<div class="row mt-3">
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<iframe src="https://itch.io/embed/630032?border_width=0&bg_color=283044&fg_color=78a1bb&link_color=ffbc42&border_color=283044" frameborder="0"><a href="https://lopar.itch.io/megashigi">The Climb by Lunar_Penguin</a></iframe>
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</div>
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</div>
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</div>
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</div>
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<hr class="mt-5">
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<div class="container-lg mw-25 w-50">
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<div class="row">
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<h1>Other Places I Exist</h1>
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<h1 id="social">Other Places I Exist</h1>
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</div>
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<div class="row">
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<div class="col">
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7450
package-lock.json
generated
7450
package-lock.json
generated
File diff suppressed because it is too large
Load diff
17
package.json
17
package.json
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@ -1,17 +0,0 @@
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{
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"name": " ",
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"version": "0.0.1",
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"description": "",
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"keywords": "",
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"license": "",
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"author": "",
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"scripts": {
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"build": "parcel build index.html",
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"dev": "parcel index.html --open",
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"start": "npm run build && npm run dev",
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"test": "echo \"Error: no test specified\" && exit 1"
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},
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"devDependencies": {
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"parcel-bundler": "^1.12.4"
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}
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}
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