Fresh Godot project.

This commit is contained in:
Kaj Forney 2023-09-20 01:10:24 -06:00
parent 18114e84c1
commit a28a5ebaa1
Signed by: kforney
GPG key ID: 3AB4E2E04CEF656F
3 changed files with 53 additions and 0 deletions

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icon.svg Normal file
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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://wt0v35oqiwp2"
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icon.svg"
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

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project.godot Normal file
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="GIMM350 VR Class Project"
config/features=PackedStringArray("4.1", "Forward Plus")
config/icon="res://icon.svg"