const connection = require('./connection'); const parseText = require('./parseText'); const {del} = require("express/lib/application"); async function getAllGames(parameters = {}) { let selectSql = `SELECT m.id AS appID, m.game_title AS title, d.name AS developer, p.name AS publisher, m.release_date AS releaseDate, m.short_description AS summary, m.win_supported AS win, m.mac_supported AS mac, m.linux_supported AS linux, m.cover_art_filename AS coverArt FROM games_master_table m INNER JOIN developers d ON m.developer_id = d.id INNER JOIN publishers p ON m.publisher_id = p.id`, whereStatements = [], orderByStatements = [], queryParameters = []; if (typeof parameters.win !== 'undefined' && parseInt(parameters.win) === 1) { whereStatements.push("m.win_supported = 1"); } if (typeof parameters.mac !== 'undefined' && parseInt(parameters.mac) === 1) { whereStatements.push("m.mac_supported = 1"); } if (typeof parameters.linux !== 'undefined' && parseInt(parameters.linux) === 1) { whereStatements.push("m.linux_supported = 1"); } if (typeof parameters.appID !== 'undefined' && parameters.appID.length > 0) { const appID = parameters.appID; whereStatements.push("m.id LIKE ?"); queryParameters.push('%' + appID + '%'); } if (typeof parameters.title !== 'undefined' && parameters.title.length > 0) { const title = parameters.title; whereStatements.push("m.game_title LIKE ?"); queryParameters.push('%' + title + '%'); } if (typeof parameters.developer !== 'undefined' && parameters.developer.length > 0) { const developer = parameters.developer; whereStatements.push("d.name LIKE ?"); queryParameters.push('%' + developer + '%'); } if (typeof parameters.publisher !== 'undefined' && parameters.publisher.length > 0) { const publisher = parameters.publisher; whereStatements.push("p.name LIKE ?"); queryParameters.push('%' + publisher + '%'); } if (typeof parameters.releaseDate !== 'undefined' && parameters.releaseDate.length > 0) { const releaseDate = parameters.releaseDate; whereStatements.push("m.release_date LIKE ?"); queryParameters.push('%' + releaseDate + '%'); } if (typeof parameters.orderBy !== 'undefined') { const sort = parameters.orderBy; if (sort === 'ASC') { orderByStatements.push('m.id ASC'); } else if (sort === 'DESC') { orderByStatements.push('m.id DESC') } } //Dynamically add WHERE expressions to SELECT statements if needed if (whereStatements.length > 0) { selectSql = selectSql + ' WHERE ' + whereStatements.join(' AND '); } //Dynamically add ORDER BY expressions to SELECT statements if needed if (orderByStatements.length > 0) { selectSql = selectSql + ' ORDER BY ' + orderByStatements.join(', '); } //Dynamically add ORDER BY expressions to SELECT statements if needed if (typeof parameters.limitNumber !== 'undefined' && parameters.limitNumber > 0 && parameters.limitNumber < 6) { selectSql = selectSql + ' LIMIT ' + parameters.limitNumber; } return await connection.query(selectSql, queryParameters); } async function getGame(id) { let selectSql = `SELECT m.id AS appID, m.game_title AS title, d.name AS developer, p.name AS publisher, m.release_date AS releaseDate, m.short_description AS summary, m.long_description AS longDescription, m.win_supported AS win, m.mac_supported AS mac, m.linux_supported AS linux, m.cover_art_filename AS coverArt, m.short_description AS shortDescription, m.long_description_markdown AS longDescription FROM games_master_table m INNER JOIN developers d ON m.developer_id = d.id INNER JOIN publishers p ON m.publisher_id = p.id`, whereStatements = [], queryParameters = []; if (typeof id !== 'undefined' && id.length > 0) { whereStatements.push("m.id LIKE ?"); queryParameters.push('%' + id + '%'); } //Dynamically add WHERE expressions to SELECT statements if needed if (whereStatements.length > 0) { selectSql = selectSql + ' WHERE ' + whereStatements.join(' AND '); } return await connection.query(selectSql, queryParameters); } async function addNewGame(formInput, imagePath) { console.log("Image: " + imagePath); let parsedDescription = await parseText.parseMarkdown(formInput.longDescription); let insertSql = `INSERT INTO games_master_table (game_title, developer_id, publisher_id, release_date, win_supported, mac_supported, linux_supported, short_description, long_description, long_description_markdown, cover_art_filename) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)`; let queryParameters = [formInput.title, formInput.developerID, formInput.publisherID, formInput.releaseDate, formInput.win, formInput.mac, formInput.linux, formInput.shortDescription, parsedDescription, formInput.longDescription, imagePath]; return await connection.query(insertSql, queryParameters); } async function editGame(id, formInput, imagePath) { console.log("Image: " + imagePath); let updateSql = `UPDATE games_master_table SET game_title = ?, developer_id = ?, publisher_id = ?, release_date = ?, win_supported = ?, mac_supported = ?, linux_supported = ?, short_description = ?, long_description = ?, long_description_markdown = ?, cover_art_filename = ? WHERE id =` + id; console.log(updateSql); let parsedDescription = await parseText.parseMarkdown(formInput.longDescription); let queryParameters = [formInput.title, formInput.developerID, formInput.publisherID, formInput.releaseDate, formInput.win, formInput.mac, formInput.linux, formInput.shortDescription, parsedDescription, formInput.longDescription, imagePath]; return await connection.query(updateSql, queryParameters); } async function deleteGame(id) { let deleteSql = `DELETE FROM games_master_table WHERE id =` + id; console.log(deleteSql); return await connection.query(deleteSql); } module.exports = { getAllGames, getGame, addNewGame, editGame, deleteGame }