Add functioning shuffle of Kuleshov Effect video clips.
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12 changed files with 5023 additions and 41 deletions
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File diff suppressed because one or more lines are too long
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@ -1,6 +1,4 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine.Video; //Must be using UnityEngine.Video
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using UnityEngine.Video; //Must be using UnityEngine.Video
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using UnityEngine;
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public class VideoPlayerManager : MonoBehaviour
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@ -13,9 +11,7 @@ public class VideoPlayerManager : MonoBehaviour
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// Start is called before the first frame update
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void Start()
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{
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videoPlayer = GetComponent<VideoPlayer>(); //Stores our video player component into our videoPlayer variable
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}
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@ -35,8 +31,13 @@ public class VideoPlayerManager : MonoBehaviour
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int randClip = Random.Range(1, 3); //Randomly picks one of the remaining three videos
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videoPlayer.clip = clips[randClip]; //Sets the videoPlayer clip to the next chosen video
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}
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else if(videoPlayer.clip == clips[1] || videoPlayer.clip == clips[2] || videoPlayer.clip == clips[3]){
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videoPlayer.clip = clips[4]; // play the last clip
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else if(videoPlayer.clip == clips[1] || videoPlayer.clip == clips[2] || videoPlayer.clip == clips[3])
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{
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videoPlayer.clip = clips[4]; // play the last clip
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}
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else if (videoPlayer.clip == clips[4]) //If we've just played the last clip, play a bit of blackness.
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{
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videoPlayer.clip = clips[5];
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}
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else
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{
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BIN
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BIN
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@ -1,2 +1,2 @@
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