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73
.gitignore
vendored
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.gitignore
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# ---> Unity
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# This .gitignore file should be placed at the root of your Unity project directory
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#
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# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
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#
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/[Ll]ibrary/
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/[Tt]emp/
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/[Oo]bj/
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/[Bb]uild/
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/[Bb]uilds/
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/[Ll]ogs/
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/[Uu]ser[Ss]ettings/
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# MemoryCaptures can get excessive in size.
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# They also could contain extremely sensitive data
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/[Mm]emoryCaptures/
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# Asset meta data should only be ignored when the corresponding asset is also ignored
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!/[Aa]ssets/**/*.meta
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# Uncomment this line if you wish to ignore the asset store tools plugin
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# /[Aa]ssets/AssetStoreTools*
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# Autogenerated Jetbrains Rider plugin
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/[Aa]ssets/Plugins/Editor/JetBrains*
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# Visual Studio cache directory
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.vs/
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# Gradle cache directory
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.gradle/
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# Autogenerated VS/MD/Consulo solution and project files
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ExportedObj/
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.consulo/
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*.csproj
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*.unityproj
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*.sln
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*.suo
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*.tmp
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*.user
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*.userprefs
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*.pidb
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*.booproj
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*.svd
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*.pdb
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*.mdb
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*.opendb
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*.VC.db
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# Unity3D generated meta files
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*.pidb.meta
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*.pdb.meta
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*.mdb.meta
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# Unity3D generated file on crash reports
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sysinfo.txt
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# Builds
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*.apk
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*.aab
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*.unitypackage
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# Crashlytics generated file
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crashlytics-build.properties
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# Packed Addressables
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/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
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# Temporary auto-generated Android Assets
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/[Aa]ssets/[Ss]treamingAssets/aa.meta
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/[Aa]ssets/[Ss]treamingAssets/aa/*
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49
LICENSE
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LICENSE
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Attribution Assurance License Copyright (c) 2002 by AUTHOR PROFESSIONAL IDENTIFICATION
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* URL "PROMOTIONAL SLOGAN FOR AUTHOR'S PROFESSIONAL PRACTICE"
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All Rights Reserved ATTRIBUTION ASSURANCE LICENSE (adapted from the original
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BSD license)
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the conditions below are met. These conditions
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require a modest attribution to <AUTHOR> (the "Author"), who hopes that its
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promotional value may help justify the thousands of dollars in otherwise billable
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time invested in writing this and other freely available, open-source software.
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1. Redistributions of source code, in whole or part and with or without modification
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(the "Code"), must prominently display this GPG-signed text in verifiable
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form.
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2. Redistributions of the Code in binary form must be accompanied by this
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GPG-signed text in any documentation and, each time the resulting executable
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program or a program dependent thereon is launched, a prominent display (e.g.,
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splash screen or banner text) of the Author's attribution information, which
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includes:
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(a) Name ("AUTHOR"),
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(b) Professional identification ("PROFESSIONAL IDENTIFICATION"), and
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(c) URL ("URL").
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3. Neither the name nor any trademark of the Author may be used to endorse
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or promote products derived from this software without specific prior written
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permission.
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4. Users are entirely responsible, to the exclusion of the Author and any
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other persons, for compliance with (1) regulations set by owners or administrators
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of employed equipment, (2) licensing terms of any other software, and (3)
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local regulations regarding use, including those regarding import, export,
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and use of encryption software.
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THIS FREE SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
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WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
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AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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AUTHOR OR ANY CONTRIBUTOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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EFFECTS OF UNAUTHORIZED OR MALICIOUS NETWORK ACCESS; PROCUREMENT OF SUBSTITUTE
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GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
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DAMAGE.
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3
README.md
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3
README.md
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# gimm270_07_photoGallery
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Assignment 07: Photo Gallery in Unity
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