27 lines
428 B
C#
27 lines
428 B
C#
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using UnityEngine;
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using UnityEngine.InputSystem;
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public class ExitCheck : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void OnExit(InputValue value)
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{
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if (value.isPressed)
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{
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Debug.Log("Goodbye!");
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Application.Quit(0);
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}
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}
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}
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