23 lines
363 B
C#
23 lines
363 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class ImpactTrigger : MonoBehaviour
|
|
{
|
|
AudioSource source;
|
|
|
|
void Start()
|
|
{
|
|
source = GetComponent<AudioSource>();
|
|
}
|
|
|
|
private void OnTriggerEnter(Collider collider)
|
|
{
|
|
source.Play();
|
|
//Debug.Log("audio.Play Called");
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|