gimm270-audioenvironment/Assets/StarterAssets/TutorialInfo/Scripts/Readme.cs

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2022-10-30 23:03:52 -06:00
using System;
using UnityEngine;
public class Readme : ScriptableObject {
public Texture2D icon;
public string title;
public Section[] sections;
public bool loadedLayout;
[Serializable]
public class Section {
public string heading, text, linkText, url;
}
}