2021-09-22 05:46:59 -06:00
|
|
|
|
using System.Collections;
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
using UnityEngine;
|
|
|
|
|
using UnityEngine.SceneManagement;
|
|
|
|
|
|
|
|
|
|
public class menuButtons : MonoBehaviour
|
|
|
|
|
{
|
|
|
|
|
// Start is called before the first frame update
|
|
|
|
|
void Start()
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Update is called once per frame
|
|
|
|
|
void Update()
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void startStuff()
|
|
|
|
|
{
|
2021-09-23 12:09:36 -06:00
|
|
|
|
Debug.Log("Start Things!");
|
2021-09-22 05:46:59 -06:00
|
|
|
|
SceneManager.LoadScene("sunriseSunsetScene");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void exitGame()
|
|
|
|
|
{
|
2021-09-23 12:09:36 -06:00
|
|
|
|
Debug.Log("Goodbye!");
|
2021-09-22 05:46:59 -06:00
|
|
|
|
Application.Quit(0);
|
|
|
|
|
}
|
|
|
|
|
}
|