gimm-platformer-project/Assets/Scripts/goal.cs
2021-10-21 12:05:56 -06:00

30 lines
603 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class goal : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
private void OnCollisionEnter2D(Collision2D other)
{
if (other.collider.tag == "Player")
{
Debug.Log("You win!!!");
GetComponent<AudioSource>().Play();
SceneManager.LoadScene("winScreen");
}
}
}