Add win condition.
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17 changed files with 2611 additions and 155 deletions
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1181
Assets/Scenes/winScreen.unity
Normal file
1181
Assets/Scenes/winScreen.unity
Normal file
File diff suppressed because it is too large
Load diff
7
Assets/Scenes/winScreen.unity.meta
Normal file
7
Assets/Scenes/winScreen.unity.meta
Normal file
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@ -0,0 +1,7 @@
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -2,6 +2,7 @@ using System;
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using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.SceneManagement;
|
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|
|
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public class goal : MonoBehaviour
|
public class goal : MonoBehaviour
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{
|
{
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|
@ -22,6 +23,8 @@ public class goal : MonoBehaviour
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if (other.collider.tag == "Player")
|
if (other.collider.tag == "Player")
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{
|
{
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Debug.Log("You win!!!");
|
Debug.Log("You win!!!");
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|
GetComponent<AudioSource>().Play();
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|
SceneManager.LoadScene("winScreen");
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}
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}
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}
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}
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}
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}
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|
|
@ -71,13 +71,12 @@ public class tetromino : MonoBehaviour
|
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if (collision.collider != null && collision.collider.transform.parent != pieceToCheck.parent)
|
if (collision.collider != null && collision.collider.transform.parent != pieceToCheck.parent)
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{
|
{
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Debug.Log("Collided with object: " + collision.collider.name);
|
Debug.Log("Collided with object: " + collision.collider.name);
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//We hit something, but what?
|
//We hit something, but we only want to collide with the ground or other tetrominoes.
|
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if (collision.collider.CompareTag("Ground") || collision.collider.CompareTag("Tetromino"))
|
if (collision.collider.CompareTag("Ground") || collision.collider.CompareTag("Tetromino"))
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{
|
{
|
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ScoreCounter.scoreAmount += 100;
|
ScoreCounter.scoreAmount += 100;
|
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return true;
|
return true;
|
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}
|
}
|
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return true;
|
|
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}
|
}
|
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|
|
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return false;
|
return false;
|
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|
|
72
Assets/Sprites/Canvas.controller
Normal file
72
Assets/Sprites/Canvas.controller
Normal file
|
@ -0,0 +1,72 @@
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%YAML 1.1
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m_TimeParameter:
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--- !u!1107 &-2518876889391509860
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8
Assets/Sprites/Canvas.controller.meta
Normal file
8
Assets/Sprites/Canvas.controller.meta
Normal file
|
@ -0,0 +1,8 @@
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fileFormatVersion: 2
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129
Assets/Sprites/skyPortal.anim
Normal file
129
Assets/Sprites/skyPortal.anim
Normal file
|
@ -0,0 +1,129 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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m_PrefabAsset: {fileID: 0}
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8
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@ -11,4 +11,7 @@ EditorBuildSettings:
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@ -7,6 +7,7 @@ TagManager:
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- Wall
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- TransparentFX
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||||||
|
|
Loading…
Reference in a new issue