Add some sound effects.
This commit is contained in:
parent
4512ed73db
commit
9fa578d6a6
8 changed files with 398 additions and 13 deletions
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@ -10,6 +10,7 @@ GameObject:
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BypassEffects: 0
|
||||||
|
BypassListenerEffects: 0
|
||||||
|
BypassReverbZones: 0
|
||||||
|
rolloffCustomCurve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
||||||
|
value: 1
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 1
|
||||||
|
value: 0
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
panLevelCustomCurve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
||||||
|
value: 0
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
spreadCustomCurve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
||||||
|
value: 0
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
reverbZoneMixCustomCurve:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
|
||||||
|
- serializedVersion: 3
|
||||||
|
time: 0
|
||||||
|
value: 1
|
||||||
|
inSlope: 0
|
||||||
|
outSlope: 0
|
||||||
|
tangentMode: 0
|
||||||
|
weightedMode: 0
|
||||||
|
inWeight: 0.33333334
|
||||||
|
outWeight: 0.33333334
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
--- !u!1 &1595125480
|
--- !u!1 &1595125480
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|
|
@ -7,6 +7,8 @@ public class Movement2D : MonoBehaviour
|
||||||
public float moveSpeed = 10f;
|
public float moveSpeed = 10f;
|
||||||
public float jumpForce = 10f;
|
public float jumpForce = 10f;
|
||||||
public bool isGrounded;
|
public bool isGrounded;
|
||||||
|
public AudioSource jumpSound;
|
||||||
|
public AudioSource deathSound;
|
||||||
private SpriteRenderer sprite;
|
private SpriteRenderer sprite;
|
||||||
|
|
||||||
public void Start()
|
public void Start()
|
||||||
|
@ -34,6 +36,7 @@ public class Movement2D : MonoBehaviour
|
||||||
if (Input.GetButtonDown("Jump") && isGrounded)
|
if (Input.GetButtonDown("Jump") && isGrounded)
|
||||||
{
|
{
|
||||||
gameObject.GetComponent<Rigidbody2D>().velocity = (new Vector2(0f, jumpForce));
|
gameObject.GetComponent<Rigidbody2D>().velocity = (new Vector2(0f, jumpForce));
|
||||||
|
jumpSound.Play();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -57,6 +57,7 @@ public class tetromino : MonoBehaviour
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
GetComponent<AudioSource>().Play();
|
||||||
active = false;
|
active = false;
|
||||||
TetrominoUserControl.unsetActiveTetromino();
|
TetrominoUserControl.unsetActiveTetromino();
|
||||||
TetrominoSpawnManager.spawnTetromino();
|
TetrominoSpawnManager.spawnTetromino();
|
||||||
|
|
|
@ -18,26 +18,31 @@ public class tetrominoUserControl : MonoBehaviour
|
||||||
if (Input.GetButtonDown("tetrisMoveLeft") && activeTetromino != null)
|
if (Input.GetButtonDown("tetrisMoveLeft") && activeTetromino != null)
|
||||||
{
|
{
|
||||||
activeTetromino.gameObject.transform.position += Vector3.left * 1.0f;
|
activeTetromino.gameObject.transform.position += Vector3.left * 1.0f;
|
||||||
|
GetComponent<AudioSource>().Play();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Input.GetButtonDown("tetrisMoveRight") && activeTetromino != null)
|
if (Input.GetButtonDown("tetrisMoveRight") && activeTetromino != null)
|
||||||
{
|
{
|
||||||
activeTetromino.gameObject.transform.position += Vector3.right * 1.0f;
|
activeTetromino.gameObject.transform.position += Vector3.right * 1.0f;
|
||||||
|
GetComponent<AudioSource>().Play();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Input.GetButtonDown("tetrisDrop") && activeTetromino != null)
|
if (Input.GetButtonDown("tetrisDrop") && activeTetromino != null)
|
||||||
{
|
{
|
||||||
activeTetromino.gameObject.transform.position += Vector3.down * 1.0f;
|
activeTetromino.gameObject.transform.position += Vector3.down * 1.0f;
|
||||||
|
GetComponent<AudioSource>().Play();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Input.GetButtonDown("tetrisRotateLeft") && activeTetromino != null)
|
if (Input.GetButtonDown("tetrisRotateLeft") && activeTetromino != null)
|
||||||
{
|
{
|
||||||
activeTetromino.gameObject.transform.Rotate(0,0,90,Space.World);
|
activeTetromino.gameObject.transform.Rotate(0,0,90,Space.World);
|
||||||
|
GetComponent<AudioSource>().Play();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Input.GetButtonDown("tetrisRotateRight") && activeTetromino != null)
|
if (Input.GetButtonDown("tetrisRotateRight") && activeTetromino != null)
|
||||||
{
|
{
|
||||||
activeTetromino.gameObject.transform.Rotate(0,0,-90,Space.World);
|
activeTetromino.gameObject.transform.Rotate(0,0,-90,Space.World);
|
||||||
|
GetComponent<AudioSource>().Play();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -8,13 +8,4 @@ EditorBuildSettings:
|
||||||
- enabled: 1
|
- enabled: 1
|
||||||
path: Assets/Scenes/level1.unity
|
path: Assets/Scenes/level1.unity
|
||||||
guid: 66cff697d6d49e7d1b9f134f4fb04caf
|
guid: 66cff697d6d49e7d1b9f134f4fb04caf
|
||||||
- enabled: 1
|
|
||||||
path: Assets/Scenes/platformerStub.unity
|
|
||||||
guid: 2cda990e2423bbf4892e6590ba056729
|
|
||||||
- enabled: 1
|
|
||||||
path: Assets/Scenes/tetris.unity
|
|
||||||
guid: 0ccec53f60fffbd13a8645ac20d84f9d
|
|
||||||
- enabled: 1
|
|
||||||
path: Assets/Scenes/tetrisTesting.unity
|
|
||||||
guid: f5bfbdbbc000d461daaec992fc8ede85
|
|
||||||
m_configObjects: {}
|
m_configObjects: {}
|
||||||
|
|
Loading…
Reference in a new issue