Lights and shadows for objects in level.
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37cb83600c
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4 changed files with 732 additions and 70 deletions
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@ -4761,7 +4761,7 @@ ParticleSystemRenderer:
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@ -9608,7 +9608,7 @@ ParticleSystemRenderer:
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m_Materials:
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@ -14420,7 +14420,7 @@ ParticleSystemRenderer:
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m_RenderingLayerMask: 1
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m_Materials:
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@ -19232,7 +19232,7 @@ ParticleSystemRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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@ -129,11 +129,11 @@ MonoBehaviour:
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m_FalloffIntensity: 0.5
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Intensity: 1
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m_Intensity: 0.6
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m_LightVolumeIntensity: 1
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@ -151,37 +151,142 @@ MonoBehaviour:
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m_LocalBounds:
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m_Center: {x: 0, y: -0.00000011920929, z: 0}
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m_Extent: {x: 0.9985302, y: 0.99853027, z: 0}
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m_Center: {x: 0, y: 0, z: 0}
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m_Extent: {x: 1, y: 1, z: 0}
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m_PointLightInnerAngle: 360
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m_PointLightOuterAngle: 360
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m_PointLightInnerRadius: 0
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@ -208,6 +313,7 @@ GameObject:
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- component: {fileID: 376557520294348530}
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- component: {fileID: 6834817323510214274}
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- component: {fileID: 1115786833419870455}
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- component: {fileID: 4641779836616710239}
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m_Layer: 3
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m_Name: tetrominoBase
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m_TagString: Tetromino
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@ -406,3 +512,30 @@ AudioSource:
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m_PreInfinity: 2
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m_RotationOrder: 4
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--- !u!114 &4641779836616710239
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