Update materials to use URP.
This commit is contained in:
parent
ae0ad36d52
commit
6c231a46a9
21 changed files with 1119 additions and 108 deletions
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@ -28,6 +28,7 @@ Transform:
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m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
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m_LocalPosition: {x: 0, y: 20, z: -2.042687}
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m_LocalScale: {x: 30, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 8316473563876316029}
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m_RootOrder: 2
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@ -4760,7 +4761,7 @@ ParticleSystemRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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@ -4782,6 +4783,7 @@ ParticleSystemRenderer:
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_RenderMode: 0
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m_MeshDistribution: 0
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m_SortMode: 0
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m_MinParticleSize: 1
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m_MaxParticleSize: 1
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@ -4805,6 +4807,10 @@ ParticleSystemRenderer:
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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m_Mesh3: {fileID: 0}
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m_MeshWeighting: 1
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m_MeshWeighting1: 1
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m_MeshWeighting2: 1
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m_MeshWeighting3: 1
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m_MaskInteraction: 0
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--- !u!1 &8316473563876316028
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GameObject:
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@ -4832,6 +4838,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 8316473564275017833}
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- {fileID: 8316473563887898658}
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@ -4868,6 +4875,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
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m_LocalPosition: {x: -40, y: 0, z: 0}
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m_LocalScale: {x: 0.0000003, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 8316473563876316029}
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m_RootOrder: 1
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@ -9600,7 +9608,7 @@ ParticleSystemRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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@ -9622,6 +9630,7 @@ ParticleSystemRenderer:
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_RenderMode: 0
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m_MeshDistribution: 0
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m_SortMode: 0
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m_MinParticleSize: 1
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m_MaxParticleSize: 1
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@ -9645,6 +9654,10 @@ ParticleSystemRenderer:
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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m_Mesh3: {fileID: 0}
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m_MeshWeighting: 1
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m_MeshWeighting1: 1
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m_MeshWeighting2: 1
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m_MeshWeighting3: 1
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m_MaskInteraction: 0
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--- !u!1 &8316473564275017832
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GameObject:
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@ -9674,6 +9687,7 @@ Transform:
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m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
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m_LocalPosition: {x: 0, y: -15, z: -2.042687}
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m_LocalScale: {x: 30, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 8316473563876316029}
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m_RootOrder: 0
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@ -14406,7 +14420,7 @@ ParticleSystemRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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@ -14428,6 +14442,7 @@ ParticleSystemRenderer:
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_RenderMode: 0
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m_MeshDistribution: 0
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m_SortMode: 0
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m_MinParticleSize: 1
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m_MaxParticleSize: 1
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@ -14451,6 +14466,10 @@ ParticleSystemRenderer:
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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m_Mesh3: {fileID: 0}
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m_MeshWeighting: 1
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m_MeshWeighting1: 1
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m_MeshWeighting2: 1
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m_MeshWeighting3: 1
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m_MaskInteraction: 0
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--- !u!1 &8316473564418632948
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GameObject:
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@ -14480,6 +14499,7 @@ Transform:
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m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
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m_LocalPosition: {x: 40, y: 0, z: 0}
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m_LocalScale: {x: 0.0000003, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 8316473563876316029}
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m_RootOrder: 3
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@ -19212,7 +19232,7 @@ ParticleSystemRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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@ -19234,6 +19254,7 @@ ParticleSystemRenderer:
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_RenderMode: 0
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m_MeshDistribution: 0
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m_SortMode: 0
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m_MinParticleSize: 1
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m_MaxParticleSize: 1
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@ -19257,4 +19278,8 @@ ParticleSystemRenderer:
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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m_Mesh3: {fileID: 0}
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m_MeshWeighting: 1
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m_MeshWeighting1: 1
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m_MeshWeighting2: 1
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m_MeshWeighting3: 1
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m_MaskInteraction: 0
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@ -53,7 +53,7 @@ SpriteRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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@ -27,6 +27,7 @@ Transform:
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 0}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 6236062734293464139}
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m_RootOrder: 0
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@ -51,7 +52,7 @@ SpriteRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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@ -83,6 +84,118 @@ SpriteRenderer:
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m_WasSpriteAssigned: 1
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m_SpriteSortPoint: 0
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--- !u!1 &5066537449806585938
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serializedVersion: 6
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m_Component:
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- component: {fileID: 6868330516037488631}
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- component: {fileID: 6463359532707639764}
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m_Layer: 3
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m_Name: Light 2D
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m_Icon: {fileID: 0}
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--- !u!4 &6868330516037488631
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5066537449806585938}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 6236062734293464139}
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m_RootOrder: 1
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--- !u!114 &6463359532707639764
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uv: {x: 0, y: 0}
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--- !u!1 &6737607240575143600
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GameObject:
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@ -112,8 +225,10 @@ Transform:
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -0.5, y: 0.5, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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@ -137,7 +252,7 @@ SpriteRenderer:
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m_RendererPriority: 0
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@ -162,7 +162,7 @@ ParticleSystemRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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@ -184,6 +184,7 @@ ParticleSystemRenderer:
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m_SortingOrder: 0
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@ -207,6 +208,10 @@ ParticleSystemRenderer:
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m_MaskInteraction: 0
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--- !u!198 &19379559
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ParticleSystem:
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@ -4925,6 +4930,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
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m_LocalPosition: {x: -15, y: 0, z: 0}
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@ -4968,7 +4974,7 @@ ParticleSystemRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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@ -4990,6 +4996,7 @@ ParticleSystemRenderer:
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m_SortingOrder: 0
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m_MinParticleSize: 1
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@ -5013,6 +5020,10 @@ ParticleSystemRenderer:
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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m_Mesh3: {fileID: 0}
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m_MaskInteraction: 0
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--- !u!198 &33611996
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ParticleSystem:
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@ -9731,6 +9742,7 @@ Transform:
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m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
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m_LocalPosition: {x: 0, y: -10, z: -2.042687}
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m_LocalScale: {x: 30, y: 1, z: 1}
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Loading…
Reference in a new issue