Correction for physics bug involving running into walls.
This commit is contained in:
parent
19fc55af42
commit
3046a9f72e
|
@ -310,7 +310,7 @@ Rigidbody2D:
|
|||
m_Material: {fileID: 0}
|
||||
m_Interpolate: 0
|
||||
m_SleepingMode: 1
|
||||
m_CollisionDetection: 0
|
||||
m_CollisionDetection: 1
|
||||
m_Constraints: 4
|
||||
--- !u!82 &389734761
|
||||
AudioSource:
|
||||
|
@ -1987,7 +1987,7 @@ GameObject:
|
|||
- component: {fileID: 1595125483}
|
||||
- component: {fileID: 1595125482}
|
||||
- component: {fileID: 1595125481}
|
||||
m_Layer: 0
|
||||
m_Layer: 3
|
||||
m_Name: ground
|
||||
m_TagString: Ground
|
||||
m_Icon: {fileID: 0}
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
m_EditorVersion: 2021.1.25f1
|
||||
m_EditorVersionWithRevision: 2021.1.25f1 (b6f2b893ea32)
|
||||
m_EditorVersion: 2021.1.19f1
|
||||
m_EditorVersionWithRevision: 2021.1.19f1 (5f5eb8bbdc25)
|
||||
|
|
Loading…
Reference in a new issue