gimm-platformer-project/Assets/Scripts/EndingScore.cs

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using UnityEngine;
using UnityEngine.UI;
2022-10-07 14:54:24 -06:00
public class EndingScore : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
GetComponent<Text>().text = "score: " + ScoreCounter.scoreAmount.ToString();
}
}