2021-10-28 17:37:32 -06:00
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using UnityEngine;
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using UnityEngine.UI;
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2022-10-07 14:54:24 -06:00
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public class EndingScore : MonoBehaviour
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2021-10-28 17:37:32 -06:00
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{
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// Start is called before the first frame update
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void Start()
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{
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GetComponent<Text>().text = "score: " + ScoreCounter.scoreAmount.ToString();
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}
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}
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