Mostly working turn order.
(except for some camera weirdness)
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[/Script/EngineSettings.GameMapsSettings]
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[/Script/EngineSettings.GameMapsSettings]
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GameDefaultMap=/Game/Maps/Desert.Desert
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GameDefaultMap=/Game/Maps/Desert.Desert
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EditorStartupMap=/Game/Maps/Desert.Desert
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EditorStartupMap=/Game/Maps/Desert.Desert
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bOffsetPlayerGamepadIds=True
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bUseSplitscreen=False
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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BIN
Content/DesertGame/Blueprints/BP_TurnManager.uasset
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Content/DesertGame/Blueprints/BP_TurnManager.uasset
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Content/DesertGame/Blueprints/Enum_TurnPhases.uasset
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Content/DesertGame/Blueprints/Enum_TurnPhases.uasset
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